Serious games have broken into the world of learning, proving they can be tools which can be equally or more effective than teachers in corporate training. Today, we bring you some thoughts by Dr. John C. Beck, president of the…
Do you know which challenges will corporate training face in 2016? Implementing a training project for the workers in our organization means facing a series of challenges that vary with time. Years ago the priority was, among other things, to…
In this blog we have been telling you many things about gamification and game-based learning (GBL). We have talked about the trials faced by e-learning, analyzed the challenges to GBL companies, we have told you about the advantages of gamifying…
More and more people are hearing about gamification and are getting to know what it is. The use of game mechanics in activities or contexts away from the playful environment is a trend that keeps on growing. The game is…
Games can make a difference when it comes to learning or developing a skill and improving our professional lives. Millions of people are already enjoying the implementation of gamification in e-learning training because their companies have offered them the opportunity…
Implementing gamification programs in the company presents many advantages and benefits. More and more organizations are choosing to implement these gaming techniques to improve productivity and competitiveness of their teams. These are the benefits of gamifying your company: 1. Improves…
The emergence of gamification in corporate training has come to be the solution to one of the big problems businesses nowadays need to face: lack of motivation of employees. And without motivation, new concerns arise: lack of commitment, negative attitude,…
The astonishing evolution of new learning methods has led to an unstoppable growth of game-based learning, that is, learning through playing. Gamification, with the design of serious games design at the forefront, is the most demanded tool by companies for…
Serious games are precisely that; games that are “serious” or videogames whose purpose is to train more than to entertain. They have gained, and keep doing so, undeniable popularity since companies and institutions decided to implement them as part of…
When we speak of “gamification“, we mean the use of mechanics and gameplay elements in environments away from typical playful atmospheres, and with a learning objective. Gamification in a company allows the acquirement of habits and the achievement of goals,…
This April 1st, International Fun At Work Day will be celebrated. Many companies have eagerly joined this global initiative, which has been a “Day” since 1996; a nice celebration that, after nearly 20 years of existence, is the perfect excuse…
Gamification doesn’t work Of course there are gamification programs that don’t work, but that doesn’t mean the concept is intrinsically flawed. When programs are implemented properly, companies find that the effectiveness gamification is no myth. Gamification is dead Saying that…
The study “Empowering Educators: Supporting Student Progress in the Classroom with Digital Games” developed by Jan Plass in NYU and Barry Fishman of Michigan University, affirm that more than half of the teachers (57%) use digital games weekly or frequently…
Gamification in training and development has become an important element in corporate training, especially in sales teams. Negotiation skills training or development is very difficult. The theory of negotiation can be understood with a book, but in order to develop…
Gamification training has become a favored buzz word. That is why companies are including gamified elements as a part of their corporate training plans. Gamification has become an important element in corporate training as a way deployed by instructors to…
Watch our explanatory videos about game-based learning, gamification, serious games, g-learning… in our Youtube channel! Hope you like them!
Game-based learning is becoming a growing topic among HR and L&D professionals worldwide. It has been used for developing technical skills for a long time now but with the appearance of game-based solutions for soft skills development while game-based learning…
Game-based learning has become the best solution for soft skills learning. While classroom training and traditional e-learning formats are less didactic, hard to implement and costly, game-based courses are the best way to train soft skills in a fun, consistent…
Gamification is the use of game mechanics and game design techniques in non-game contexts. Mechanics are the various actions, behaviors and control mechanisms given to the player within a game context. The mechanics support overall gameplay dynamics. Examples of game…
Last Friday 27th of June, the GREF (The Assotiation of Training and Development Responsibles of Finantial Entities in Spain) invited Ibrahim Jabary, CEO of Gamelarn to take part of its XX edition of learning seminars. Creator of Triskelion and Merchantss,…