Game-based Learning, gamification and Serious Games

Gamelearn Experience 2021: a virtual trip around the latest features of the most awarded game-based learning platform

Gamelearn Experience 2021: a virtual trip around the latest features of the most awarded game-based learning platform

In June, Gamelearn invited its clients to discover all the latest news and new features of its game-based learning platform. The online session was in the form of a video game, guided by Gamelearn’s Customer Success team. Four sessions took…

Read more
Michelin and Louvain Catholic University embrace game-based learning to digitize their corporate training

Michelin and Louvain Catholic University embrace game-based learning to digitize their corporate training

Gamelearn organized a series of online roundtables in several languages at the end of 2020. In French, we were fortunate enough to have the director of the training programs for managers at Michelin, Julien Pelletier, and the head of technological…

Read more
Expectations vs. Reality: The Corporate Training your Clients Want in 2021

Expectations vs. Reality: The Corporate Training your Clients Want in 2021

2020 has been a year of dramatic changes brought on by the Covid-19 pandemic. Remote work has suddenly become the new standard and companies have had to scramble to get all their processes online. With everybody working from home, HR…

Read more
Implementing a successful game-based learning program for corporate training

Implementing a successful game-based learning program for corporate training

Since the beginning of this decade, we’ve been experiencing a digital acceleration that has forced us to rethink corporate training. Now, with the pandemic pushing everything online in a matter of months, the need to renew the virtual formats with…

Read more
The best serious games for corporate training of 2020

The best serious games for corporate training of 2020

Serious games are games whose purpose is to train more than to entertain. They have gained undeniable popularity in recent years, with various organizations implementing training video games as part of their Learning and Development programs.  Serious games are rooted…

Read more
Gamelearn’s Editor wins best authoring tool at the EdTech Awards 2021

Gamelearn’s Editor wins best authoring tool at the EdTech Awards 2021

EdTech Digest, a leading source of cool tools, interviews, and trends showcasing the future of learning — annually honors the best and brightest people, products, and groups working in education technology with The EdTech Awards. Cool Tool, Leadership, and Trendsetter…

Read more
Why aren’t we getting the corporate training we expect?

Why aren’t we getting the corporate training we expect?

From the time of our birth, human beings are learning constantly. Throughout our lives, we encounter a variety of learning formats that can make the process easier or more difficult. The key is to combine the tools we have at…

Read more
6 reasons why wellness programs in the workplace are beneficial

6 reasons why wellness programs in the workplace are beneficial

There are few better ways to show your concern for your staff members’ mental and physical wellbeing than to implement a comprehensive wellness program in the workplace. Well-designed programs aim to give employees the resources they need to improve their…

Read more
Game-based learning and traditional online training face off at the gamified event Learning Wars 2021

Game-based learning and traditional online training face off at the gamified event Learning Wars 2021

This past March 4, Gamelearn organized an interactive online event to present some of the highlights from its recent report Contradictions of Corporate Training 2021, and it did so in an exciting, fresh way — as a video game. The…

Read more
The rise of online training in business

The rise of online training in business

Whether we’re ready for it or not, digital transformation has become a deciding factor in the long-term success of many companies and organizations. In the corporate sector, this transformation has only been accelerated by COVID-19, which has thrust online formats…

Read more
Colorado State University Global implements game-based learning to engage students

Colorado State University Global implements game-based learning to engage students

CSU Global is a 100% online nonprofit state school that is fully accredited by the Higher Learning Commission. This university teaches undergraduate and graduate courses and issues online degrees and certificates. They’re focused on what they call “the modern learner”,…

Read more
Online vs traditional education: what you need to know

Online vs traditional education: what you need to know

Online education has become quite popular in the past few years, and schools, as well as companies worldwide, are increasingly relying on online platforms to provide educational training, resources, and instruction to their students. As an alternative to traditional classrooms,…

Read more
Bimbo, PepsiCo, and Bayer discuss game-based learning and tackling current challenges

Bimbo, PepsiCo, and Bayer discuss game-based learning and tackling current challenges

In recent weeks, in the wake of their Annual Event last month, Gamelearn has put on a series of free webinars to help professionals to stay up to date in the world of corporate training. Over the past week, they…

Read more
The Editor: a serious game on learning how to create your own video games

The Editor: a serious game on learning how to create your own video games

Do you want to turn your training content into fun, exciting video games? It’s not as hard as it may seem. “The Editor” is the serious game that walks you through the entire process. Creating custom training video games has…

Read more
How gamified e-learning can help during COVID

How gamified e-learning can help during COVID

Covid-19 has, in the space of only a few months, changed all of our lives – and its impact on job markets and economies the world over is only just beginning. Fortunately, there’s a positive takeaway to all of this:…

Read more
Using serious games to transform your business in 2020 

Using serious games to transform your business in 2020 

Right now, either by choice or by force, many companies have kicked their digital transformation into high gear as a result of the Coronavirus and its subsequent safety regulations. The “new normal” unfortunately isn’t going anywhere anytime soon, so companies…

Read more
Gamelearn Annual Event 2020: a revolution in corporate training

Gamelearn Annual Event 2020: a revolution in corporate training

On October 15, Gamelearn launched the Editor, their brand new authoring tool poised to turn the page on how we use video games for corporate training. More than 1,200 people on social media attended the live event, which was packed…

Read more
Gamelearn presents the Editor, a new authoring tool poised to revolutionize the training sector

Gamelearn presents the Editor, a new authoring tool poised to revolutionize the training sector

Tapping into their 15 years of experience in using video games for corporate training, Gamelearn will be launching their new tool, the Editor, this October 15 at their 2020 Annual Event.  This year, Gamelearn’s co-founder and CEO Ibrahim Jabary will…

Read more
Gamelearn CEO Ibrahim Jabary takes part in El País Retina’s digital series “Pioneros”

Gamelearn CEO Ibrahim Jabary takes part in El País Retina’s digital series “Pioneros”

This September 9, the latest installment of the “Pioneers” event series by El País Retina, in collaboration with Banco Santander, took place. The focus was on new models of education but more specifically, it addressed the different attitudes and skills…

Read more
Gamelearn one of 100 finalists for South Summit 2020

Gamelearn one of 100 finalists for South Summit 2020

Gamelearn has been chosen as one of 100 finalists at South Summit 2020, which will be held online, free of charge, from October 6 to 8. This comes on the heels of winning the competition for EdTech startups at the…

Read more